<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-9109992200753044840</id><updated>2012-02-16T02:12:45.682-06:00</updated><title type='text'>sPankyAce</title><subtitle type='html'>the art of paul slusser</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-8214619498847660200</id><published>2011-12-22T13:57:00.022-06:00</published><updated>2011-12-22T14:55:47.769-06:00</updated><title type='text'>Orcs Must Die!</title><content type='html'>By far "Orcs Must Die!" was the most fun I've ever had working on a game.  If you've never seen or played this game, I'd highly recommend checking it out!  It can be purchased on &lt;a href="http://store.steampowered.com/app/102600/"&gt;Steam&lt;/a&gt; or through &lt;a href="http://marketplace.xbox.com/en-US/Product/Orcs-Must-Die/66acd000-77fe-1000-9115-d802584111eb"&gt;Microsoft XBLA&lt;/a&gt; on the 360. I can still remember the feelings of our first play-test was nothing but a non-stop adrenalin rush!  Anyway I just wanted to get some artwork posted from the game.  I started out creating basic level building assets and then slowly transitioned into level building and lighting.  The level building stuff was really fun because we had total artistic freedom on what the levels would look like, we just had to be careful not to fill too much of the walls and ceilings with art that traps couldn't be placed on.  Anyway you probably didn't come here to read, but to look at some cool imagery, here ya go!&lt;br /&gt;&lt;br /&gt;Assets:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-xfvesw_vskc/TvOPKROLgTI/AAAAAAAAAIY/AP60UjZTKmg/s1600/ps_Walltexture.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://2.bp.blogspot.com/-xfvesw_vskc/TvOPKROLgTI/AAAAAAAAAIY/AP60UjZTKmg/s200/ps_Walltexture.jpg" alt="" id="BLOGGER_PHOTO_ID_5689048160883409202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-l3XWBqSYS3E/TvOPWRN6O_I/AAAAAAAAAIk/cXD7aZjXVFA/s1600/ps_floor%2B%25282%2529.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://1.bp.blogspot.com/-l3XWBqSYS3E/TvOPWRN6O_I/AAAAAAAAAIk/cXD7aZjXVFA/s200/ps_floor%2B%25282%2529.jpg" alt="" id="BLOGGER_PHOTO_ID_5689048367040707570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-dioK96_E9LQ/TvOQX2XUKPI/AAAAAAAAAJg/r6QuaoEjNQc/s1600/ps_cobblestone.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://1.bp.blogspot.com/-dioK96_E9LQ/TvOQX2XUKPI/AAAAAAAAAJg/r6QuaoEjNQc/s200/ps_cobblestone.jpg" alt="" id="BLOGGER_PHOTO_ID_5689049493703764210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Decals are a wonderful thing, they work great with floor trap placement.&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-Waq9nm2IFM4/TvOQ7QJmB6I/AAAAAAAAAKE/uot-fbuiDs8/s1600/ps_pathway%2B%25282%2529.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://1.bp.blogspot.com/-Waq9nm2IFM4/TvOQ7QJmB6I/AAAAAAAAAKE/uot-fbuiDs8/s200/ps_pathway%2B%25282%2529.jpg" alt="" id="BLOGGER_PHOTO_ID_5689050101920958370" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-P7kPyg8r2FM/TvOPvU5jf6I/AAAAAAAAAIw/qiia7Btj00Y/s1600/ps_Braziers.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://2.bp.blogspot.com/-P7kPyg8r2FM/TvOPvU5jf6I/AAAAAAAAAIw/qiia7Btj00Y/s200/ps_Braziers.jpg" alt="" id="BLOGGER_PHOTO_ID_5689048797525802914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-w1NmLhmjE8M/TvOP2papDtI/AAAAAAAAAI8/rkWcPVAp0qw/s1600/ps_woodbeam.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://1.bp.blogspot.com/-w1NmLhmjE8M/TvOP2papDtI/AAAAAAAAAI8/rkWcPVAp0qw/s200/ps_woodbeam.jpg" alt="" id="BLOGGER_PHOTO_ID_5689048923292372690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-ReJA1kCkw0s/TvOQF8qXg0I/AAAAAAAAAJI/8QCKe9Vt-Go/s1600/ps_vaultedbase.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://4.bp.blogspot.com/-ReJA1kCkw0s/TvOQF8qXg0I/AAAAAAAAAJI/8QCKe9Vt-Go/s200/ps_vaultedbase.jpg" alt="" id="BLOGGER_PHOTO_ID_5689049186156643138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-Xt-BhcnTm2g/TvOQMH8wpLI/AAAAAAAAAJU/KK2plMrvwks/s1600/ps_Block.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://2.bp.blogspot.com/-Xt-BhcnTm2g/TvOQMH8wpLI/AAAAAAAAAJU/KK2plMrvwks/s200/ps_Block.jpg" alt="" id="BLOGGER_PHOTO_ID_5689049292265792690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-Yy0bj6tYro0/TvOQhfOatTI/AAAAAAAAAJs/J-YtXvBnAtU/s1600/ps_singledoor.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://1.bp.blogspot.com/-Yy0bj6tYro0/TvOQhfOatTI/AAAAAAAAAJs/J-YtXvBnAtU/s200/ps_singledoor.jpg" alt="" id="BLOGGER_PHOTO_ID_5689049659291120946" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-y3SB9HuvMrc/TvOQtRlpjDI/AAAAAAAAAJ4/yKgZsFkT1-U/s1600/ps_walltopmoulding.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://4.bp.blogspot.com/-y3SB9HuvMrc/TvOQtRlpjDI/AAAAAAAAAJ4/yKgZsFkT1-U/s200/ps_walltopmoulding.jpg" alt="" id="BLOGGER_PHOTO_ID_5689049861788896306" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Oh yeah, the front door was supposed to have chains!&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-76FBKWGCJTs/TvOREbZbNjI/AAAAAAAAAKQ/eh_nCfANANc/s1600/ps_onslaughtdoor.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://2.bp.blogspot.com/-76FBKWGCJTs/TvOREbZbNjI/AAAAAAAAAKQ/eh_nCfANANc/s200/ps_onslaughtdoor.jpg" alt="" id="BLOGGER_PHOTO_ID_5689050259558970930" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Rift base without particles&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-1KN40NphN2Y/TvORQGvOBHI/AAAAAAAAAKc/z2w5jJ1FsKg/s1600/ps_riftbase.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://4.bp.blogspot.com/-1KN40NphN2Y/TvORQGvOBHI/AAAAAAAAAKc/z2w5jJ1FsKg/s200/ps_riftbase.jpg" alt="" id="BLOGGER_PHOTO_ID_5689050460171666546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This actually got cut for design reason:&lt;br /&gt;1st pass&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-KvZCUsGg_LU/TvORiqhSsII/AAAAAAAAAKo/QT9oXs1crwI/s1600/ps_chaoticrift.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://2.bp.blogspot.com/-KvZCUsGg_LU/TvORiqhSsII/AAAAAAAAAKo/QT9oXs1crwI/s200/ps_chaoticrift.jpg" alt="" id="BLOGGER_PHOTO_ID_5689050779014574210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;2nd Pass - cleaned up the crystal and possible color variations&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-g9v-7JTN_2M/TvORptEBGaI/AAAAAAAAAK0/GlNrxIg6zOI/s1600/ps_chaoticrift1.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://1.bp.blogspot.com/-g9v-7JTN_2M/TvORptEBGaI/AAAAAAAAAK0/GlNrxIg6zOI/s200/ps_chaoticrift1.jpg" alt="" id="BLOGGER_PHOTO_ID_5689050899956177314" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Screenshot from some of my Levels:&lt;br /&gt;The Squeeze&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-5GAKIpo1P4I/TvOToxdxhFI/AAAAAAAAALA/HteEoeXKJhg/s1600/TheSqueeze01.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 133px;" src="http://2.bp.blogspot.com/-5GAKIpo1P4I/TvOToxdxhFI/AAAAAAAAALA/HteEoeXKJhg/s200/TheSqueeze01.jpg" alt="" id="BLOGGER_PHOTO_ID_5689053082981336146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Lunch Break&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-3VRmIOc1f8M/TvOT6L10UlI/AAAAAAAAALY/biNdRQBesWE/s1600/LvL_LunchBreak2.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 108px;" src="http://2.bp.blogspot.com/-3VRmIOc1f8M/TvOT6L10UlI/AAAAAAAAALY/biNdRQBesWE/s200/LvL_LunchBreak2.jpg" alt="" id="BLOGGER_PHOTO_ID_5689053382119281234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hard Climb&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-kJcg1gb06-c/TvOTw4N2FvI/AAAAAAAAALM/i3iVl9MKQA0/s1600/HardClumb01.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 129px;" src="http://3.bp.blogspot.com/-kJcg1gb06-c/TvOTw4N2FvI/AAAAAAAAALM/i3iVl9MKQA0/s200/HardClumb01.jpg" alt="" id="BLOGGER_PHOTO_ID_5689053222232528626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The Baths&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-C4tJaED6x2w/TvOUBzrMGhI/AAAAAAAAALk/1dfc1H4N4nE/s1600/LvL_Baths3.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 108px;" src="http://1.bp.blogspot.com/-C4tJaED6x2w/TvOUBzrMGhI/AAAAAAAAALk/1dfc1H4N4nE/s200/LvL_Baths3.jpg" alt="" id="BLOGGER_PHOTO_ID_5689053513071204882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Level never made game :(&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-5hKk5ms4N9s/TvOUUjcDvZI/AAAAAAAAALw/FoPZ8lIcNfA/s1600/Sluss_ColumnRoom.bmp"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 107px;" src="http://3.bp.blogspot.com/-5hKk5ms4N9s/TvOUUjcDvZI/AAAAAAAAALw/FoPZ8lIcNfA/s200/Sluss_ColumnRoom.bmp" alt="" id="BLOGGER_PHOTO_ID_5689053835130289554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Lunch Break&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-nYGhNsl9dH4/TvOUrxGXuOI/AAAAAAAAAL8/Ah-DSep8V-c/s1600/LvL_LunchBreak1.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 108px;" src="http://4.bp.blogspot.com/-nYGhNsl9dH4/TvOUrxGXuOI/AAAAAAAAAL8/Ah-DSep8V-c/s200/LvL_LunchBreak1.jpg" alt="" id="BLOGGER_PHOTO_ID_5689054233934412002" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;ChokePoint&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-n0DYA2Hm7l8/TvOWnbMllfI/AAAAAAAAAMI/8rk8yi78oHg/s1600/ChokePoint01.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 125px;" src="http://4.bp.blogspot.com/-n0DYA2Hm7l8/TvOWnbMllfI/AAAAAAAAAMI/8rk8yi78oHg/s200/ChokePoint01.jpg" alt="" id="BLOGGER_PHOTO_ID_5689056358358685170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Triple Down - the quad Ballista here never made it into the game&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-OEo6KTjfYZA/TvOXPkY-uII/AAAAAAAAAMU/UqeNKV4Kq4k/s1600/TripleDown01.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 125px;" src="http://2.bp.blogspot.com/-OEo6KTjfYZA/TvOXPkY-uII/AAAAAAAAAMU/UqeNKV4Kq4k/s200/TripleDown01.jpg" alt="" id="BLOGGER_PHOTO_ID_5689057048021350530" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thank you for visiting and please don't hesitate to ask any questions.&lt;br /&gt;&lt;br /&gt;Paul&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-8214619498847660200?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/8214619498847660200/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=8214619498847660200' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/8214619498847660200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/8214619498847660200'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2011/12/orcs-must-die.html' title='Orcs Must Die!'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-xfvesw_vskc/TvOPKROLgTI/AAAAAAAAAIY/AP60UjZTKmg/s72-c/ps_Walltexture.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-609023062163858884</id><published>2011-12-22T11:39:00.017-06:00</published><updated>2011-12-22T13:44:10.121-06:00</updated><title type='text'>What year is it...?</title><content type='html'>Yeah, it's been awhile since my last post, life has been crazy ever since I joined Robot Entertainment and I have definitely neglected my blog.  When I first joined RE, we had a contract to produce the next "Age" game and I wanted to just post some of my work from that title.  I worked mainly on buildings, terrain and UI mockups:&lt;br /&gt;&lt;br /&gt;Some Buildings:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-Eix7NazqeWg/TvOCDAkRAEI/AAAAAAAAAF8/xiMh5zqB5Fc/s1600/sluss_houses.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 118px;" src="http://3.bp.blogspot.com/-Eix7NazqeWg/TvOCDAkRAEI/AAAAAAAAAF8/xiMh5zqB5Fc/s200/sluss_houses.jpg" alt="" id="BLOGGER_PHOTO_ID_5689033742502395970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-vOX-q-xn3rs/TvOCjF5Vt3I/AAAAAAAAAGU/kZ1BjH2tZCk/s1600/Spartan-Sluss_WonderFinal.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 128px;" src="http://3.bp.blogspot.com/-vOX-q-xn3rs/TvOCjF5Vt3I/AAAAAAAAAGU/kZ1BjH2tZCk/s200/Spartan-Sluss_WonderFinal.jpg" alt="" id="BLOGGER_PHOTO_ID_5689034293688776562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-PRxVwz5t2ZA/TvOCRSr4pdI/AAAAAAAAAGI/JQWbxvo62pA/s1600/Sluss_AcademyAge4.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 128px;" src="http://3.bp.blogspot.com/-PRxVwz5t2ZA/TvOCRSr4pdI/AAAAAAAAAGI/JQWbxvo62pA/s200/Sluss_AcademyAge4.jpg" alt="" id="BLOGGER_PHOTO_ID_5689033987884361170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-j_Lfa1Voguw/TvOC4RrZkaI/AAAAAAAAAGg/XuRCRGCzHIg/s1600/sluss_BS.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 116px;" src="http://4.bp.blogspot.com/-j_Lfa1Voguw/TvOC4RrZkaI/AAAAAAAAAGg/XuRCRGCzHIg/s200/sluss_BS.jpg" alt="" id="BLOGGER_PHOTO_ID_5689034657628787106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-keYTHPSZwXw/TvODDwTEmmI/AAAAAAAAAGs/AISuHixNmMQ/s1600/Sluss_Embassy.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 120px;" src="http://1.bp.blogspot.com/-keYTHPSZwXw/TvODDwTEmmI/AAAAAAAAAGs/AISuHixNmMQ/s200/Sluss_Embassy.jpg" alt="" id="BLOGGER_PHOTO_ID_5689034854826809954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Now for some terrain images:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-oV307-fs18E/TvOEURwOJqI/AAAAAAAAAG4/Z9SlDh0eB8Y/s1600/sluss_InlandCliff.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 128px;" src="http://1.bp.blogspot.com/-oV307-fs18E/TvOEURwOJqI/AAAAAAAAAG4/Z9SlDh0eB8Y/s200/sluss_InlandCliff.jpg" alt="" id="BLOGGER_PHOTO_ID_5689036238196975266" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-0cvub5Tf3S0/TvOEhDIulWI/AAAAAAAAAHE/lbI6uPgMM0o/s1600/sluss_rocks%2B%25282%2529.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 166px; height: 200px;" src="http://4.bp.blogspot.com/-0cvub5Tf3S0/TvOEhDIulWI/AAAAAAAAAHE/lbI6uPgMM0o/s200/sluss_rocks%2B%25282%2529.jpg" alt="" id="BLOGGER_PHOTO_ID_5689036457611531618" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-FOP9mAnetIA/TvOE1FXfp5I/AAAAAAAAAHQ/ul4Rp54F7fo/s1600/sluss_acropolisRM.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 104px; height: 200px;" src="http://1.bp.blogspot.com/-FOP9mAnetIA/TvOE1FXfp5I/AAAAAAAAAHQ/ul4Rp54F7fo/s200/sluss_acropolisRM.jpg" alt="" id="BLOGGER_PHOTO_ID_5689036801807722386" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-LJH2f93rHNY/TvOFEbbqRSI/AAAAAAAAAHc/Jg6z-eBO6iI/s1600/sluss_E_rockyterrain2.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 120px;" src="http://1.bp.blogspot.com/-LJH2f93rHNY/TvOFEbbqRSI/AAAAAAAAAHc/Jg6z-eBO6iI/s200/sluss_E_rockyterrain2.jpg" alt="" id="BLOGGER_PHOTO_ID_5689037065428813090" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-M9xH7VNdPkI/TvOFU_PqWkI/AAAAAAAAAHo/MwfJgCPwKTQ/s1600/sluss_sycamore.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 121px;" src="http://3.bp.blogspot.com/-M9xH7VNdPkI/TvOFU_PqWkI/AAAAAAAAAHo/MwfJgCPwKTQ/s200/sluss_sycamore.jpg" alt="" id="BLOGGER_PHOTO_ID_5689037349920070210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;And other miscellaneous stuff:&lt;br /&gt;UI mockup:&lt;br /&gt;&lt;div id="recover"&gt;&lt;div id="recover"&gt;&lt;a href="http://2.bp.blogspot.com/-B1i-vydlSTI/TvOFlg06xuI/AAAAAAAAAH0/askPfhlGUUk/s1600/sluss_levelup.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 146px;" src="http://2.bp.blogspot.com/-B1i-vydlSTI/TvOFlg06xuI/AAAAAAAAAH0/askPfhlGUUk/s200/sluss_levelup.jpg" alt="" id="BLOGGER_PHOTO_ID_5689037633812612834" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;Unit Selection Mockups:&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-4wETLFKdapQ/TvOGRtG4v2I/AAAAAAAAAIA/uwmJTmo1YkA/s1600/sluss_selections.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 128px;" src="http://4.bp.blogspot.com/-4wETLFKdapQ/TvOGRtG4v2I/AAAAAAAAAIA/uwmJTmo1YkA/s200/sluss_selections.jpg" alt="" id="BLOGGER_PHOTO_ID_5689038393023446882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-bcf4ba73ecbee208" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v3.nonxt1.googlevideo.com/videoplayback?id%3Dbcf4ba73ecbee208%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331575099%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D53D6A1E2FD56F07D50B720529823C964E946805C.409CC0532D59E2D16A48CC6FF6A185C8184DDFDB%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dbcf4ba73ecbee208%26offsetms%3D5000%26itag%3Dw160%26sigh%3DQ25jKznjx9ZcITV16J0bELEQ9ho&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v3.nonxt1.googlevideo.com/videoplayback?id%3Dbcf4ba73ecbee208%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331575099%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D53D6A1E2FD56F07D50B720529823C964E946805C.409CC0532D59E2D16A48CC6FF6A185C8184DDFDB%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Dbcf4ba73ecbee208%26offsetms%3D5000%26itag%3Dw160%26sigh%3DQ25jKznjx9ZcITV16J0bELEQ9ho&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;Unit Hitpointbar mockups:&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-mxwOWjhI0s4/TvOGpSRKq0I/AAAAAAAAAIM/8D9bQMzP0MU/s1600/sluss_hitpointbars.jpg"&gt;&lt;img style="cursor:pointer; cursor:hand;width: 200px; height: 128px;" src="http://1.bp.blogspot.com/-mxwOWjhI0s4/TvOGpSRKq0I/AAAAAAAAAIM/8D9bQMzP0MU/s200/sluss_hitpointbars.jpg" alt="" id="BLOGGER_PHOTO_ID_5689038798135667522" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Think that's enough for "Age" and thank you for checking out my blog.  My next post will be of all my "Orcs Must Die!" artwork so check back :)&lt;br /&gt;&lt;br /&gt;Later...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-609023062163858884?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/609023062163858884/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=609023062163858884' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/609023062163858884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/609023062163858884'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2011/12/what-year-is-it.html' title='What year is it...?'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-Eix7NazqeWg/TvOCDAkRAEI/AAAAAAAAAF8/xiMh5zqB5Fc/s72-c/sluss_houses.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-3838503694277393236</id><published>2009-08-08T15:42:00.002-05:00</published><updated>2009-08-08T15:48:25.134-05:00</updated><title type='text'>Another Unused asset...</title><content type='html'>&lt;div&gt;This was a model I'd done from a Mark Holmes concept and as it turned out was never used. I never was really happy with the cockpit area and might someday go back to it and tweak it up some; that's a BIG maybe. Anyhow, check it out.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;a href="http://3.bp.blogspot.com/_mXtAkyRkh0w/Sn3kipW55JI/AAAAAAAAAFU/9AaAaFTXktE/s1600-h/roach.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5367697614764106898" style="WIDTH: 200px; CURSOR: hand; HEIGHT: 150px" alt="" src="http://3.bp.blogspot.com/_mXtAkyRkh0w/Sn3kipW55JI/AAAAAAAAAFU/9AaAaFTXktE/s200/roach.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-3838503694277393236?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/3838503694277393236/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=3838503694277393236' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/3838503694277393236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/3838503694277393236'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2009/08/another-unused-asset.html' title='Another Unused asset...'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mXtAkyRkh0w/Sn3kipW55JI/AAAAAAAAAFU/9AaAaFTXktE/s72-c/roach.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-2722146372601660423</id><published>2008-12-01T09:57:00.007-06:00</published><updated>2008-12-01T11:10:06.871-06:00</updated><title type='text'>Rocked...</title><content type='html'>So, I threatened to do a rock after my tree and it turns out it looks just like a rock I'd done awhile back. I guess once you have it in your head what you think a rock should look like, that's the rock your going to make everytime.  I modeled the bottom to be more flat and layered, that way I could get use the same rock and get different looks by just rotating it around.  Here are some renders.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/STQOkETlr0I/AAAAAAAAAEc/i56mjZDGnq0/s1600-h/rock_model.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5274857076351676226" style="WIDTH: 200px; CURSOR: hand; HEIGHT: 200px" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/STQOkETlr0I/AAAAAAAAAEc/i56mjZDGnq0/s200/rock_model.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;.&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/STQYRnljrrI/AAAAAAAAAEk/46-JYk8wlCw/s1600-h/rock_render1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5274867754521046706" style="WIDTH: 200px; CURSOR: hand; HEIGHT: 80px" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/STQYRnljrrI/AAAAAAAAAEk/46-JYk8wlCw/s200/rock_render1.jpg" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-2722146372601660423?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/2722146372601660423/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=2722146372601660423' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/2722146372601660423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/2722146372601660423'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2008/12/rocked.html' title='Rocked...'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_mXtAkyRkh0w/STQOkETlr0I/AAAAAAAAAEc/i56mjZDGnq0/s72-c/rock_model.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-1950806918717438341</id><published>2008-10-03T10:28:00.002-05:00</published><updated>2008-10-14T21:55:16.023-05:00</updated><title type='text'>Zbrush time</title><content type='html'>Ok, so my current task for HaloWars is to create a dead tree. &lt;a href="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOZCyinwuRI/AAAAAAAAAEM/vVHMRHulkmk/s1600-h/dead_tree02.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252959451428731154" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOZCyinwuRI/AAAAAAAAAEM/vVHMRHulkmk/s200/dead_tree02.jpg" border="0" /&gt;&lt;/a&gt;I've done several of the trees in the game, so I have a pretty good feel for what it takes to make a tree look good from game view (small textures, low poly count, and alphatest). I wouldn't normally us Zbrush for any small RTS type object because you lose all the cool detail Zbrush gives you when you have to crunch the textures down, but I need to start using it more so I'm going to be less productive than normal. I first had to watch all the tutorial videos from the web because all the teachings of Paul Warzecha had somehow managed to fall out of my brain. After watching those I got to it. Here is my model I imported in from Max with UV's already layed out. Added several SubDivision levels and got to sculpting.&lt;a href="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOZEfq6oJpI/AAAAAAAAAEU/GVhWxIUJPEU/s1600-h/dead_tree01.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252961326261085842" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOZEfq6oJpI/AAAAAAAAAEU/GVhWxIUJPEU/s200/dead_tree01.jpg" border="0" /&gt;&lt;/a&gt; Zbrush is really cool and the hardest part about using it (besides the ui), is trying not to put too much detail all over the place. Anyway here is what I ended up with. After importing this object into Max to create my normal map (ZMapper=not nice) and working up the diffuse and spec textures, it actually turned out ok. Oh btw, I used alpha'd poly's to create all the branches in case you were wondering :)  Sorry, but I'll post some images of the finished tree once the game ships.&lt;br /&gt;&lt;br /&gt;Felt good to use Zbrush again and I'm itching to do more now. How about some rocks!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-1950806918717438341?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/1950806918717438341/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=1950806918717438341' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/1950806918717438341'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/1950806918717438341'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2008/10/zbrush-time.html' title='Zbrush time'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOZCyinwuRI/AAAAAAAAAEM/vVHMRHulkmk/s72-c/dead_tree02.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-3029055170932342092</id><published>2008-10-01T07:10:00.000-05:00</published><updated>2008-10-02T08:12:50.308-05:00</updated><title type='text'>Age of...biggest game ever...so we thought</title><content type='html'>Not many people were real excited about the time frame of AoE3, but the artists were excited to hear we wanted to make the best looking game possible and not be restrained by the nature of the RTS. With that in mind most of our poly counts tripled from what we had been doing for AoM (now that I look back, I think we tried to go too low on AoM). Age3 was a content monster and ES was hiring as many folks as we could. It's amazing the amount of talented people we could find that actually wanted to work on this game and for this company. We separated the art leads up into different areas of responsibility and I was in charge of the random maps, buildings, homecities, and eventually a thing called Grand Conquest, but it got cut due to time constraints. I originally made that parchment paper looking map for the grand conquest screens, but luckily it wasn't wasted (I spent a month work on that thing). Turns out that was the one piece of my art that got plastered all over the UI and webpage, so that was really cool.&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SONzEMprsMI/AAAAAAAAABw/7dBpKThN7EY/s1600-h/age3_east_tc.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252168106396856514" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_mXtAkyRkh0w/SONzEMprsMI/AAAAAAAAABw/7dBpKThN7EY/s200/age3_east_tc.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/SONt_WKlhkI/AAAAAAAAABg/-KuilkjdSo8/s1600-h/age3_east_barracks.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252162525493298754" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/SONt_WKlhkI/AAAAAAAAABg/-KuilkjdSo8/s200/age3_east_barracks.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://2.bp.blogspot.com/_mXtAkyRkh0w/SONy7OnMNNI/AAAAAAAAABo/vbcnAYdpf-o/s1600-h/age3_east_house.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252167952304452818" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_mXtAkyRkh0w/SONy7OnMNNI/AAAAAAAAABo/vbcnAYdpf-o/s200/age3_east_house.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://2.bp.blogspot.com/_mXtAkyRkh0w/SONzfvWqaOI/AAAAAAAAACA/1Uc6IPpk7Mc/s1600-h/age3_med_fort.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252168579568789730" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_mXtAkyRkh0w/SONzfvWqaOI/AAAAAAAAACA/1Uc6IPpk7Mc/s200/age3_med_fort.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/SONzpUX5jZI/AAAAAAAAACI/OX7pKW13c48/s1600-h/age3_west_fort.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252168744124910994" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/SONzpUX5jZI/AAAAAAAAACI/OX7pKW13c48/s200/age3_west_fort.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SONzSfuK7RI/AAAAAAAAAB4/AtK7cjwwxgg/s1600-h/age3_med_tc.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252168352034123026" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_mXtAkyRkh0w/SONzSfuK7RI/AAAAAAAAAB4/AtK7cjwwxgg/s200/age3_med_tc.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Mock-up images. This early homecity image changed the way the game looked completely. It was the testing ground for all the new shaders that made Age3 look the way it does. Huge kudos to Scott Winsett and Rich Geldriech for all the heavy lifting in that area. Other mock ups include a train, that I worked on for a company intro movie; early towncenter line up; homecity shipment objects and building construction stages.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SON0SpRdOlI/AAAAAAAAACQ/7xQWMEAu0V4/s1600-h/mockup_homecity.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252169454109669970" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_mXtAkyRkh0w/SON0SpRdOlI/AAAAAAAAACQ/7xQWMEAu0V4/s200/mockup_homecity.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SON1QkMpu5I/AAAAAAAAACw/sj1CKjhX2is/s1600-h/mockup_towncenter.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252170517899230098" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_mXtAkyRkh0w/SON1QkMpu5I/AAAAAAAAACw/sj1CKjhX2is/s200/mockup_towncenter.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://2.bp.blogspot.com/_mXtAkyRkh0w/SON0rheqKFI/AAAAAAAAACY/GCG4QT2LxbE/s1600-h/mockup_train.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252169881514289234" style="CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_mXtAkyRkh0w/SON0rheqKFI/AAAAAAAAACY/GCG4QT2LxbE/s200/mockup_train.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/SON01OMG5_I/AAAAAAAAACg/pnevseMDJmM/s1600-h/Food_crates.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252170048134899698" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/SON01OMG5_I/AAAAAAAAACg/pnevseMDJmM/s200/Food_crates.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SON1BNGHloI/AAAAAAAAACo/K_A54inTJe0/s1600-h/mockup_construction.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252170253999773314" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_mXtAkyRkh0w/SON1BNGHloI/AAAAAAAAACo/K_A54inTJe0/s200/mockup_construction.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;Mock-up movies. This hand animated barracks destruction mock up was our first attempt at in-game destruction. We used Havoc in the end, but this was kind of where it all started. The stream mock-up was an idea I had using the same tech that created the trade routes. It's a mix of 3D objects, decals, and particles.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-b3a1a2fca2b2240e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v16.nonxt2.googlevideo.com/videoplayback?id%3Db3a1a2fca2b2240e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331575099%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D767A2213866FAD97793E0DA6FBE3CFAC304E3938.4A164D2B61CFF1A24D4EB63102E77A0F211C2F7B%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Db3a1a2fca2b2240e%26offsetms%3D5000%26itag%3Dw160%26sigh%3D6Q3x5J5HWY7oRFQ8P_O4muuzYho&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v16.nonxt2.googlevideo.com/videoplayback?id%3Db3a1a2fca2b2240e%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331575099%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D767A2213866FAD97793E0DA6FBE3CFAC304E3938.4A164D2B61CFF1A24D4EB63102E77A0F211C2F7B%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Db3a1a2fca2b2240e%26offsetms%3D5000%26itag%3Dw160%26sigh%3D6Q3x5J5HWY7oRFQ8P_O4muuzYho&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOG_video_class" id="BLOG_video-b1ace1e08a64ee62" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"&gt;&lt;param name="movie" value="http://www.youtube.com/get_player"&gt;&lt;param name="bgcolor" value="#FFFFFF"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="flashvars" value="flvurl=http://v24.nonxt6.googlevideo.com/videoplayback?id%3Db1ace1e08a64ee62%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331575099%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D405B7BDCFC5EF78E7AE5E16995539F436C99F492.4B5048FC885F461353873578C6C78071588DDAA7%26key%3Dck1&amp;amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Db1ace1e08a64ee62%26offsetms%3D5000%26itag%3Dw160%26sigh%3D67T3YaIYJfmGNRioJpTFiDJQJEo&amp;amp;autoplay=0&amp;amp;ps=blogger"&gt;&lt;embed src="http://www.youtube.com/get_player" type="application/x-shockwave-flash"width="320" height="266" bgcolor="#FFFFFF"flashvars="flvurl=http://v24.nonxt6.googlevideo.com/videoplayback?id%3Db1ace1e08a64ee62%26itag%3D5%26app%3Dblogger%26ip%3D0.0.0.0%26ipbits%3D0%26expire%3D1331575099%26sparams%3Did,itag,ip,ipbits,expire%26signature%3D405B7BDCFC5EF78E7AE5E16995539F436C99F492.4B5048FC885F461353873578C6C78071588DDAA7%26key%3Dck1&amp;iurl=http://video.google.com/ThumbnailServer2?app%3Dblogger%26contentid%3Db1ace1e08a64ee62%26offsetms%3D5000%26itag%3Dw160%26sigh%3D67T3YaIYJfmGNRioJpTFiDJQJEo&amp;autoplay=0&amp;ps=blogger"allowFullScreen="true" /&gt;&lt;/object&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;p&gt;Here are some building textures from Age3. I always like showing my textures since that is where I spend most of my time working. I'm not going to post any normal or spec maps from Age3 because they were just black and white CrazyBump creations based off the diffuse texture.&lt;/p&gt;&lt;a href="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOTHbdWbiVI/AAAAAAAAAC4/5cCjo_jZku0/s1600-h/east_texture_sheet.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252542339969943890" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOTHbdWbiVI/AAAAAAAAAC4/5cCjo_jZku0/s200/east_texture_sheet.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOTHbXaYxgI/AAAAAAAAADA/YuciQKHZxNw/s1600-h/east%26med_textures.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252542338375927298" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOTHbXaYxgI/AAAAAAAAADA/YuciQKHZxNw/s200/east%26med_textures.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOTHbsPXieI/AAAAAAAAADI/zALNTs_peyg/s1600-h/med_fort_texture.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252542343966853602" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOTHbsPXieI/AAAAAAAAADI/zALNTs_peyg/s200/med_fort_texture.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOTHb4txKSI/AAAAAAAAADQ/Jz9P1IwPNpc/s1600-h/west_fort_texture.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252542347315587362" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOTHb4txKSI/AAAAAAAAADQ/Jz9P1IwPNpc/s200/west_fort_texture.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-3029055170932342092?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=b1ace1e08a64ee62&amp;type=video%2Fmp4' length='0'/><link rel='enclosure' type='video/mp4' href='http://www.blogger.com/video-play.mp4?contentId=b3a1a2fca2b2240e&amp;type=video%2Fmp4' length='0'/><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/3029055170932342092/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=3029055170932342092' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/3029055170932342092'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/3029055170932342092'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2008/10/age-ofbiggest-game-everso-we-thought.html' title='Age of...biggest game ever...so we thought'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_mXtAkyRkh0w/SONzEMprsMI/AAAAAAAAABw/7dBpKThN7EY/s72-c/age3_east_tc.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-7725953749839064040</id><published>2008-09-30T23:41:00.000-05:00</published><updated>2008-10-01T00:11:24.081-05:00</updated><title type='text'>X-Pack time</title><content type='html'>As always, we have to put out an expansion game to all our titles. I was given the lead role on the game, which at the time I thought was awesome, but it really set my art work back because I was now managing other artists more than I was working. Not a good thing for someone as green as I was, but we got the game finished.  Here's some x-pack stuff I got to work on. I'll try and and get more texture sheets posted when I find them :)&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOMCD2nu2DI/AAAAAAAAAA8/15LCXRpCufQ/s1600-h/atlantian_barracks.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252043855669155890" style="CURSOR: hand" alt="" src="http://3.bp.blogspot.com/_mXtAkyRkh0w/SOMCD2nu2DI/AAAAAAAAAA8/15LCXRpCufQ/s200/atlantian_barracks.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOMB2bfFRJI/AAAAAAAAAA0/W6U6CbPGNeI/s1600-h/atlantian_towers.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252043625046819986" style="CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOMB2bfFRJI/AAAAAAAAAA0/W6U6CbPGNeI/s200/atlantian_towers.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SOMBmaGeWeI/AAAAAAAAAAs/SqOnXtrXcXs/s1600-h/mockup_ui.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252043349797263842" style="CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_mXtAkyRkh0w/SOMBmaGeWeI/AAAAAAAAAAs/SqOnXtrXcXs/s200/mockup_ui.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOMBcJTUMYI/AAAAAAAAAAk/JNhFMoOYu7g/s1600-h/altantian_towncenters.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252043173489029506" style="CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOMBcJTUMYI/AAAAAAAAAAk/JNhFMoOYu7g/s200/altantian_towncenters.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOMCmpDysZI/AAAAAAAAABE/bo8DWizU_2s/s1600-h/atlantian_texture_sheet.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252044453324173714" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOMCmpDysZI/AAAAAAAAABE/bo8DWizU_2s/s200/atlantian_texture_sheet.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-7725953749839064040?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/7725953749839064040/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=7725953749839064040' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/7725953749839064040'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/7725953749839064040'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2008/09/x-pack-time.html' title='X-Pack time'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOMCD2nu2DI/AAAAAAAAAA8/15LCXRpCufQ/s72-c/atlantian_barracks.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-1030233972447304412</id><published>2008-09-30T23:08:00.000-05:00</published><updated>2008-10-01T00:07:20.020-05:00</updated><title type='text'>My first love...AoM</title><content type='html'>&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;Age of Mythology was the first project/game that I really worked on. I was part of the Age2 team but my only contributions to the game was pretty much only grunt work. I started out working on terrain for AoM, but quickly found that buildings and structures best suited me. I worked on all the Greek and Norse buildings in the game and some Egyptian. Here's a couple of images I've gathered together...&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOL4yVgYmWI/AAAAAAAAAAM/fEoAaJGL3mw/s1600-h/Fortress+Wonders.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252033659117541730" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOL4yVgYmWI/AAAAAAAAAAM/fEoAaJGL3mw/s200/Fortress+Wonders.jpg" border="0" /&gt;&lt;/a&gt; &lt;a href="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOL5H_t45vI/AAAAAAAAAAU/I076rbYOng4/s1600-h/Norse+Wonders.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252034031225726706" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://4.bp.blogspot.com/_mXtAkyRkh0w/SOL5H_t45vI/AAAAAAAAAAU/I076rbYOng4/s200/Norse+Wonders.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SOMFAe4GqsI/AAAAAAAAABM/pb3dvC4LzW8/s1600-h/texture_sheet01.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_mXtAkyRkh0w/SOMFAe4GqsI/AAAAAAAAABM/pb3dvC4LzW8/s1600-h/texture_sheet01.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252047096290650818" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://1.bp.blogspot.com/_mXtAkyRkh0w/SOMFAe4GqsI/AAAAAAAAABM/pb3dvC4LzW8/s200/texture_sheet01.jpg" border="0" /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOMFX51xjZI/AAAAAAAAABU/pDdiJHnRhK8/s1600-h/All+Towers.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5252047498665627026" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; CURSOR: hand" alt="" src="http://2.bp.blogspot.com/_mXtAkyRkh0w/SOMFX51xjZI/AAAAAAAAABU/pDdiJHnRhK8/s200/All+Towers.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-1030233972447304412?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/1030233972447304412/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=1030233972447304412' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/1030233972447304412'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/1030233972447304412'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2008/09/my-first-loveaom.html' title='My first love...AoM'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_mXtAkyRkh0w/SOL4yVgYmWI/AAAAAAAAAAM/fEoAaJGL3mw/s72-c/Fortress+Wonders.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-9109992200753044840.post-7551081025507069801</id><published>2008-09-30T07:07:00.000-05:00</published><updated>2008-10-02T10:45:26.502-05:00</updated><title type='text'>Hello Blogger's</title><content type='html'>my first post of my first blog. exciting stuff. thought this would be the best way to post some of my 9 years of work at ensemble studios. i'm sure everyone has heard, but in case you haven't; microsoft has decided to shut down the studio after the completion of halo wars. so with that i'm in the process of gathering up as much of my work as i can and share it with the world, not to mention the possibility of helping me find anther job so i can feed my family :)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/9109992200753044840-7551081025507069801?l=paulslusser.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://paulslusser.blogspot.com/feeds/7551081025507069801/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=9109992200753044840&amp;postID=7551081025507069801' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/7551081025507069801'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/9109992200753044840/posts/default/7551081025507069801'/><link rel='alternate' type='text/html' href='http://paulslusser.blogspot.com/2008/09/hello-bloggers.html' title='Hello Blogger&apos;s'/><author><name>sluss</name><uri>http://www.blogger.com/profile/14104651304130994322</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_mXtAkyRkh0w/SOYxI553SjI/AAAAAAAAAD0/ZKuhOCMDzis/S220/me_photo.jpg'/></author><thr:total>0</thr:total></entry></feed>
