Thursday, December 22, 2011

Orcs Must Die!

By far "Orcs Must Die!" was the most fun I've ever had working on a game. If you've never seen or played this game, I'd highly recommend checking it out! It can be purchased on Steam or through Microsoft XBLA on the 360. I can still remember the feelings of our first play-test was nothing but a non-stop adrenalin rush! Anyway I just wanted to get some artwork posted from the game. I started out creating basic level building assets and then slowly transitioned into level building and lighting. The level building stuff was really fun because we had total artistic freedom on what the levels would look like, we just had to be careful not to fill too much of the walls and ceilings with art that traps couldn't be placed on. Anyway you probably didn't come here to read, but to look at some cool imagery, here ya go!


Decals are a wonderful thing, they work great with floor trap placement.

Oh yeah, the front door was supposed to have chains!

Rift base without particles

This actually got cut for design reason:
1st pass

2nd Pass - cleaned up the crystal and possible color variations

Screenshot from some of my Levels:
The Squeeze

Lunch Break

Hard Climb

The Baths

Level never made game :(

Lunch Break


Triple Down - the quad Ballista here never made it into the game

Thank you for visiting and please don't hesitate to ask any questions.


What year is it...?

Yeah, it's been awhile since my last post, life has been crazy ever since I joined Robot Entertainment and I have definitely neglected my blog. When I first joined RE, we had a contract to produce the next "Age" game and I wanted to just post some of my work from that title. I worked mainly on buildings, terrain and UI mockups:

Some Buildings:

Now for some terrain images:

And other miscellaneous stuff:
UI mockup:
Unit Selection Mockups:

Unit Hitpointbar mockups:

Think that's enough for "Age" and thank you for checking out my blog. My next post will be of all my "Orcs Must Die!" artwork so check back :)